Peer Reviewed Journal via three different mandatory reviewing processes, since 2006, and, from September 2020, a fourth mandatory peer-editing has been added.
This article discuss how an economy of virtuality had been
created in Orlando, United States, with the great collaboration
of entrepreneurs, creativists and the action of academic
institutions like University of Central Florida (UCF). In UCF
the Florida Interactive Entertainment Academy – FIEA is an
exemplary initiative of education that aims at creating new
professionals for the economy of virtuality. Examining the case
of Orlando city, would be seen the economic outcomes of the
operation of different activities of virtuality: creation of jobs,
revenues, tax and improving the quality of life of this
community. The research debates the understanding of
Economy of Virtuality and as also a educational field. The
virtuality can been seen as a technology (a combination of
developed hardware and software) and as a psychological
experience (values, time/ availability, health, motivation,
emotions and education). The article presents the story of
virtuality and also a typical pathway in the creation of products
in Economy of Virtuality taking the example of Spider-Man
and the event Awesome.Con held in Washington D.C. in the
period of 3 to 5 June 2016. At Central Florida Research Park
(CFRP), there are 146 businesses in 59 buildings (March/2016)
generating aproximally10 thousand jobs operating.