ISSN: 1690-4524 (Online)
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Transfer Learning for Facial Emotion Recognition on Small Datasets Paolo Barile , Clara Bassano , Paolo Piciocchi (pages: 1-5) How to Link Educational Purposes and Immersive Video Games Development? An Ontological Approach Proposal Nathan Aky (pages: 6-13) Application of Building Information Modeling (BIM) in the Planning and Construction of a Building Renata Maria Abrantes Baracho , Luiz Gustavo da Silva Santiago , Antonio Tagore Assumpção Mendoza e Silva , Marcelo Franco Porto (pages: 14-19) Transformative, Transdisciplinary, Transcendent Digital Education: Synergy, Sustainability and Calamity Rusudan Makhachashvili , Ivan Semenist (pages: 20-27) New Online Tools for the Data Visualization of Bivalve Molluscs' Production Areas of Veneto Region Eleonora Franzago , Claudia Casarotto , Matteo Trolese , Marica Toson , Mirko Ruzza , Manuela Dalla Pozza , Grazia Manca , Giuseppe Arcangeli , Nicola Ferrè , Laura Bille (pages: 28-32) Geodata Processing Methodology on GIS Platforms When Creating Spatial Development Plans of Territorial Communities: Case of Ukraine Olena Kopishynska , Yurii Utkin , Ihor Sliusar , Leonid Flehantov , Mykola Somych , Oksana Yakovlieva , Olena Scryl (pages: 33-40) D-CIDE: An Interactive Code Learning Program Lukas Grant , Matthew F. Tennyson , Jason Owen (pages: 41-46) Interdisciplinary Digital Skills Development for Educational Communication: Emergency and Ai-Enhanced Digitization Rusudan Makhachashvili , Ivan Semenist , Ganna Prihodko , Irina Kolegaeva , Olexandra Prykhodchenko , Olena Tupakhina (pages: 47-51) Interdisciplinarity in Smart Systems Applied to Rural School Transport in Brazil Renata Maria Abrantes Baracho , Mozart Joaquim Magalhães Vidigal , Marcelo Franco Porto , Beatriz Couto (pages: 52-59) Peculiarities of the Realization of IT Projects for the Implementation of ERP Systems on the Path of Digitalization of Territorial Communities Activities Olena Kopishynska , Yurii Utkin , Ihor Sliusar , Khanlar Makhmudov , Olena Kalashnyk , Svitlana Moroz , Olena Kyrychenko (pages: 60-67)
ABSTRACT
Intelligent Virtual Reality and its Impact on Spatial Skills and Academic Achievements Esther Zaretsky, Varda Bar
It is known that the training of intelligent virtual reality, through the use of computer games, can improve spatial skills especially visualization and enhances academic achievements. Through an experiment of using Tetris software, two objectives were achieved: developing spatial as well as intelligence skills and enhancing academic achievements, focusing on mathematics. This study followed studies dealing with the impact on putting the learner into action in 3d space software. During teaching a transition from 2d to 3d spatial perception and operation occurred. A positive transfer from 3d virtual reality rotation training to structural induction skills, by means of mental imaging, was also achieved. At the same time the motivation for learning was enhanced, without using extrinsic reinforcements. The duration of concentration while using the intelligent software increased gradually up to 60 minutes.
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