Peer Reviewed Journal via three different mandatory reviewing processes, since 2006, and, from September 2020, a fourth mandatory peer-editing has been added.
The constant proliferation of digitization is increasingly penetrat-ing all areas of life and requires greater awareness and improved skills to handle processes based on information and communica-tion technologies. Digital technologies and infrastructures form the basis for new digital applications, new exploitation potentials, and digital business models as well as communication in digital value-added networks. This has changed people’s communica-tion behavior, and new knowledge is needed to deal with digital technologies, coupled with soft skills to cope with the changes triggered by digitization. It is also necessary to foster a new awareness of the various challenges and threat scenarios facing organizational and social values. Due to shorter and shorter tech-nology cycles, lifelong learning is taking on a new meaning. This brings into play cooperative learning exercises in cross-discipli-nary teams drawing on authentic and game-based learning ap-proaches. The results of three pilot courses on information secu-rity sensitization that used an integrated learning 3.0 approach combining authentic and game-based learning are presented and discussed.