Journal of
Systemics, Cybernetics and Informatics
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ISSN: 1690-4524 (Online)


Peer Reviewed Journal via three different mandatory reviewing processes, since 2006, and, from September 2020, a fourth mandatory peer-editing has been added.

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Honorary Editorial Advisory Board's Chair
William Lesso (1931-2015)

Editor-in-Chief
Nagib C. Callaos


Sponsored by
The International Institute of
Informatics and Systemics

www.iiis.org
 

Editorial Advisory Board

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Editors

Journal's Reviewers
Call for Special Articles
 

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Information to Contributors

Editorial Peer Review Methodology

Integrating Reviewing Processes


Philosophy and Cybernetics: Questions and Issues
Thomas Marlowe, Fr. Joseph R. Laracy
(pages: 1-23)

Reconceiving Cybernetics in Light of Thomistic Realism
John T. Laracy, Fr. Joseph R. Laracy
(pages: 24-39)

Nascent Cybernetics, Humanism, and Some Scientistic Challenges
Zachary M. Mabee
(pages: 40-52)

Kant, Cybernetics, and Cybersecurity: Integration and Secure Computation
Jon K. Burmeister, Ziyuan Meng
(pages: 53-78)

Interplay Between Cybernetics and Philosophy as an Essential Condition for Learning
Maria Jakubik
(pages: 79-97)

Towards a General Theory of Change: A Cybernetic and Philosophical Understanding
Gianfranco Minati
(pages: 98-109)

Artificial Intelligence and Human Intellect
Víctor Velarde-Mayol
(pages: 110-127)

The Philosophy of Cybernetics
Jeremy Horne
(pages: 128-159)

Cybernetics and Philosophy in a Translation of Oedipus the King and Its Performance
Ekaterini Nikolarea
(pages: 160-190)

Linguistic Philosophy of Cyberspace
Rusudan Makhachashvili, Ivan Semenist
(pages: 191-207)

Systems Philosophy and Cybernetics
Nagib Callaos
(pages: 208-284)


 

Abstracts

 


ABSTRACT


Designing Representations, Affecting Reality: A Meta-Model Proposal to Address the Question of Design Epistemology from the Perspective of Cognitive Science

Andrea Zammataro


The paper concerns representation intended as abstraction of a model from reality through perception. The relation between reality and its model is a key issue to design because while the project is thought on models, it always affects reality, and this epistemological gap is the reason for many design failures.

In particular, models are adopted in top-down approaches to abstract only what decision-makers consider useful information to pursue their objectives. The bottom-up approach, instead, adopts as model reality itself intended as the total set of physical stimuli passed intact to agents which react by spontaneously transforming their environment.

This approach lacking representation proves itself automatically reflexive and contingent. Nevertheless representations which make top-down approach strategic make it also rigid and vulnerable to changing conditions.

The present paper outlines a research path to solve this contradiction by positing that the two approaches are not mutually exclusive but the extremes of a scale which can work as meta-model to regulate the relationship between reality and model in design activity, thus defining an intermediate design object which would determine neither a passive nor an active role of the subject with regard to his environment, but a reciprocal encounter at the phenomenal level.

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