Peer Reviewed Journal via three different mandatory reviewing processes, since 2006, and, from September 2020, a fourth mandatory peer-editing has been added.
Defense Modeling and Simulations require interoperable
and autonomous federates in order to fully simulate
complex behavior of war-fighters and to dynamically adapt
themselves to various war-game events, commands and
controls. In this paper, we propose a semantic web service
based methodology to develop war-game simulations. Our
methodology encapsulates war-game logic into a set of web
services with additional semantic information in WSDL
(Web Service Description Language) and OWL (Web
Ontology Language). By utilizing dynamic discovery and
binding power of semantic web services, we are able to
dynamically reconfigure federates according to various
simulation events. An ASuW (Anti-Surface Warfare)
simulator is constructed to demonstrate the methodology
and successfully shows that the level of interoperability and
autonomy can be greatly improved.